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Enseigner en ligne par le jeu - Un livre de recettes
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CC BY-NC-SA
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L’apprentissage par le jeu préconise des activités centrées sur les apprenants leur permettant d’explorer, d’échouer et de relever des défis dans un environnement sécuritaire. Il permet également de favoriser l’autonomie des étudiants au sein d’univers créés par les professeurs. De plus, les jeux sont de nature à renforcer l’engagement des étudiants dans le processus d’apprentissage. Dans le contexte éducatif, ces traits caractéristiques et ses qualités peuvent grandement favoriser l’engagement, la motivation et l’apprentissage des étudiants. Un panel interdisciplinaire d’experts propose des recettes pour intégrer différents types d’activités d’apprentissage par le jeu dans le contexte de l’enseignement en ligne. Une gamme d’activités vous sera proposée : du quiz jusqu’aux jeux d’évasion en passant par les jeux coopératifs ou encore les mots-croisés.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
eCampusOntario
Author:
The Egg
Date Added:
07/14/2022
Finding OER Materials You Can Start Using Now
Unrestricted Use
CC BY
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The objective of this module is to show the many ways you can quickly and easily find OER materials in OER Commons. This module, “Finding OER Materials,” is activity-based; you'll be guided through the process of finding OER materials you can start using in your teaching and learning.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Rice University
Provider Set:
OpenStax CNX
Author:
ISKME
Date Added:
05/06/2022
Finding the Spark: More Tips for Building Student Motivation
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Educational Use
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Teachers can feel overwhelmed when faced with students who are unmotivated to learn. The task becomes less daunting, though, when teachers realize that they can boost student motivation in five important ways: by (1) making positive changes to the learning environment, (2) fostering a sense of community in the classroom, (3) enhancing the interest of classroom activities, (4) responding to individual learning challenges, and (5) building in additional outcomes/pay-offs for learning. Here are some ideas:

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Intervention Central
Author:
Jim Wright
Date Added:
01/12/2021
GET STARTED IN UX: A TEACHER'S GUIDE | Hope Carroll
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There is an increased demand for students to have User Experience (UX) skills especially as more companies expand their online capabilities. This presentation will provide an overview of what UX covers and how to get started teaching UX in any class from graphic design to multimedia. Attendees will leave with project examples to integrate into their classrooms.

Subject:
Design
Graphic design (Graphic arts)
Material Type:
Teaching/Learning Strategy
Author:
Hope Carroll
Date Added:
09/20/2021
Good Behavior Game
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Educational Use
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The Good Behavior Game is an approach to the management of classrooms behaviors that rewards children for displaying appropriate on-task behaviors during instructional times. The class is divided into two teams and a point is given to a team for any inappropriate behavior displayed by one of its members. The team with the fewest number of points at the Game's conclusion each day wins a group reward. If both teams keep their points below a preset level, then both teams share in the reward. The program was first tested in 1969; several research articles have confirmed that the Game is an effective means of increasing the rate of on-task behaviors while reducing disruptions in the classroom (Barrish, Saunders, & Wolf, 1969; Harris & Sherman, 1973; Medland & Stachnik, 1972).
The process of introducing the Good Behavior Game into a classroom is a relatively simple procedure. There are five steps involved in putting the Game into practice.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Intervention Central
Author:
Jim Wright
Date Added:
01/12/2021
HELPING STUDENTS ESTABLISH END GOALS | Tyler Dockery
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We know where our students come from, but where are they going? What are their goals, and how can we help them achieve them? In this workshop, we will discuss discovering these items through dialogue and body language, as well as taking a critical look at our programs. Are we helping students as much as we can? What can we do TODAY to help them achieve their final goals?

Subject:
Design
Graphic design (Graphic arts)
Material Type:
Teaching/Learning Strategy
Author:
Tylyer Dockery
Date Added:
09/20/2021
HOW TO TRAIN YOUR UNICORN: RISE OF THE DESIGN GENERALIST | Lindy Hues
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This presentation will discuss the skills designers of today and tomorrow will need to remain competitive in the marketplace. We will also discuss the importance of learning to code and how it will prepare you and your students to acquire skills we don’t even know we need yet.

Subject:
Design
Material Type:
Teaching/Learning Strategy
Author:
Lindy Hues
Date Added:
09/20/2021
Handling Suspected AI-Generated Work
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CC BY-NC-SA
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This tipsheet details the following topics:The weaknesses of AI detectorsThe recommended steps to take when submitted work is potentially created by a generative AIFormatting, wording, and content irregularities that may be found in AI-generated workTips on dissuading dishonest use of AIsThe tipsheet also contains a list of references.

Subject:
Communication
Computer-assisted instruction
Educational technology
Teaching - Aids and devices
Technology and civilization
Material Type:
Teaching/Learning Strategy
Author:
Janelle Cleaves
Date Added:
12/01/2023
Handling Suspected AI-Generated Work
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
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This tipsheet details the following topics:The weaknesses of AI detectorsThe recommended steps to take when submitted work is potentially created by a generative AIFormatting, wording, and content irregularities that may be found in AI-generated workTips on dissuading dishonest use of AIsThe tipsheet also contains a list of references.

Subject:
Communication
Computer-assisted instruction
Educational technology
Teaching - Aids and devices
Technology and civilization
Material Type:
Teaching/Learning Strategy
Author:
Christine Wilson
Date Added:
12/18/2023
Heritage Spanish
Unrestricted Use
CC BY
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If you have found yourself searching for, adapting or creating materials for your heritage classes because of a lack of readily available commercial resources, this site is for you!

Subject:
Foreign languages
Language Arts
Material Type:
Activity/Lab
Case Study
Lesson Plan
Teaching/Learning Strategy
Provider:
University of Texas at Austin
Provider Set:
COERLL
Author:
Center for Open Educational Resources and Language Learning (COERLL)
Date Added:
12/12/2016
Homework Contracts: Tapping the Power of Parents
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Educational Use
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Students who regularly complete and turn in homework assignments perform significantly better in school than those of similar ability who do not do homework (Olympia et al., 1994). Homework is valuable because it gives students a chance to practice, extend, and entrench the academic skills taught in school. Parents can be instrumental in encouraging and motivating their children to complete homework. This homework contract intervention (adapted from Miller & Kelly, 1994) uses goal-setting, a written contract, and rewards to boost student completion (and accuracy) of homework. Students also learn the valuable skills of breaking down academic assignments into smaller, more manageable subtasks and setting priorities for work completion.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Intervention Central
Author:
Jim Wright
Date Added:
01/12/2021
How to use Open Educational Resources Self-Paced Workshop
Unrestricted Use
CC BY
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This course walks you through techniques to incorporate Open Educational Resources (OER) into your teaching practice. The course will cover the fundamental aspects of OER including open licensing and public domain. It focuses on providing practical guidance in locating and applying openly available resources. It is expected that upon completion of this course participants will be able to:

Describe the meaning of open educational resources.
Differentiate the concepts of open licensing, public domain, and all rights reserved copyrights.
Identify resources that are openly licensed or in the public domain.
Distinguish the different types of Creative Commons licenses.
License works using a Creative Commons license.
Find open educational resources and properly attribute a work offered under a Creative Commons license.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Washington State Board for Community & Technical Colleges
Date Added:
01/13/2021
ISKME Accessibility Checklist
Unrestricted Use
CC BY
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Checklist of best practices for creating accessible resources.The Accessibility Checklist is adapted from BC Open Textbook Accessibility Toolkit, CC-BY 4.0 International License.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Author:
Mindy Boland
Date Added:
12/08/2020
Identify the Big Ideas to Guide Behavior Management
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Educational Use
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Teachers skilled in classroom management are able to respond appropriately to just about any behavior that a student brings through the classroom door. While having a toolkit of specific behavioral strategies is important, the real secret of educators who maintain smoothly running classrooms with minimal behavioral disruptions is that they are able to view problem student behaviors through the lens of these seven 'big ideas' in behavior management.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Provider:
Intervention Central
Author:
Jim Wright
Date Added:
01/12/2021
Information Literacy in the Wild
Only Sharing Permitted
CC BY-NC-ND
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In this text, you will see information literacy examined from the perspective of students in the School of Education and the School of Information at the University of Michigan. The diversity of these perspectives contribute to new understandings and realizations as their divergent backgrounds, experiences, aspirations, and influences, both in libraries and 'in the wild', are examined in common. Their findings lend a fresh perspective to the existing body of literature on information literacy.

Subject:
Education
Material Type:
Reading
Teaching/Learning Strategy
Provider:
University of Michigan
Author:
Individual Authors
Date Added:
12/19/2011
Instructional Design Tips for Computer-Based E-Learning
Unrestricted Use
CC BY
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Single lecture presentation containing tips for using technology to enhance teaching. Uses proven multimedia design principles to enhance learning.

Subject:
Education
Educational technology
Health and Medical Science
Material Type:
Lecture
Teaching/Learning Strategy
Provider:
Open Michigan
Author:
African Health OER Network
Cary Engleberg
Date Added:
01/13/2021
Instructor Workbook for Flipped Learning Design
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CC BY-NC-SA
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A workbook for higher education instructors implementing Flipped Learning Design -- by Robert Talbert of Grand Valley State University

Subject:
Education
Educational leadership
Higher education
Material Type:
Teaching/Learning Strategy
Author:
J Edward Ladenburger
Date Added:
06/30/2021
Instructor’s Guide to Concepts of Biology
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CC BY-NC-SA
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This Instructor’s Guide contains the brief outlines of Chapters 12-21 as found in Concepts of Biology, though some underwent revision. Also, instructors will find detailed outlines of the text for use in lecturing, as well as structured outlines that may be used by students to take notes while reading the chapter or during lecture. All outlines are derived from the OpenStax text. Additionally, study guides that contain a variety of questions are provided for students.

Subject:
Agriculture & Natural Science
Biology
Material Type:
Lecture Notes
Student Guide
Teaching/Learning Strategy
Provider:
University System of Georgia
Provider Set:
Galileo Open Learning Materials
Author:
Molly Smith
Date Added:
04/26/2016
Introduction to Oral Proficiency Levels (Spanish)
Unrestricted Use
CC BY
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Free practice modules for Spanish language educators
Introduction to Oral Proficiency Levels is a free open educational resource that can help Spanish teachers gain a foundational understanding of how to evaluate Spanish speakers. The resource includes 17 video-based practice modules designed to strengthen your understanding of the ACTFL Speaking Proficiency Guidelines and to help you evaluate the speaking levels of your language students.

Subject:
Foreign languages
Language Arts
Material Type:
Module
Teaching/Learning Strategy
Provider:
University of Texas at Austin
Provider Set:
COERLL
Author:
Judith E. Liskin-Gasparro
Date Added:
10/08/2020